//
//  HYLevelScene.h
//  SpriteKitDemo
//
//  Created by yanghaha on 16/4/4.
//  Copyright © 2016年 hillyoung. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@interface HYLevelScene : SKScene <SKPhysicsContactDelegate>

@property (assign, nonatomic) NSUInteger levelNumber;
@property (assign, nonatomic) NSUInteger playerLives;
@property (assign, nonatomic) BOOL finised;

+ (instancetype)sceneWithSize:(CGSize)size levelNumber:(NSUInteger)levelNumber;
- (instancetype)initWithSize:(CGSize)size levelNumber:(NSUInteger)levelNumber;

@end
